Civ IV Modding, step by step
The worksheet walks you through step of a creating a historical scenario in Civ IV. It starts with the capabilities provided by the World Builder GUI interface then moves into editing XML files to create new civilizations and technologies. It finishes with a brief introduction to python generated events.
The ini file is a config file for the mod you’re going to create, and the Age of Conquest zip contains the example mod I created for a course.