You’re Gonna Have a Bad Time

Undertale

Warning: This post contains spoilers.

The simulation of morality is nothing new. Much of moral philosophy for instance, relies on thought experiments such as the Heinz Dilemma, the Trolley Problem, and the Ticking Bomb Scenario in order to better explain, discuss, and grapple with various moral and ethical conflicts. We may even think of moral simulation as being as old as religion itself, which often uses parables and the promise of moral judgment upon death to exemplify and promote righteous behavior. In simulations such as these, we can better understand how we have come to understand what constitutes as right or wrong, as well as judge the morality of our own actions and beliefs. More recently, moral simulation has spread beyond the realms of philosophy and religion, addressing the secular mainstream and even finding itself as a type of commodity in the form of video games.

Morality and systems used to simulate and measure it have become important features of many popular role playing game series, including FalloutMass Effect, and Fable.…

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