Tag: images

Digital Storytelling

Description

“Digital Storytelling is the practice of using computer-based tools to tell stories. As with traditional storytelling, most digital stories focus on a specific topic and contain a particular point of view. However, as the name implies, digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music. Digital stories can vary in length, but most of the stories used in education typically last between two and ten minutes. The topics that are used in Digital Storytelling range from personal tales to the recounting of historical events, from exploring life in one’s own community to the search for life in other corners of the universe, and literally, everything in between.”

University of Houston

“Tell me a fact and I’ll learn.
Tell me a truth and I’ll believe.
But tell me a story & it will live in my heart forever.”
-Indian Proverb

“Digital Storytelling is the modern
expression of the ancient art of storytelling.
Digital stories derive their power
by weaving images, music, narrative
& voice together, thereby giving deep dimension
and vivid color to characters, situations, experiences,
and insights.”

– Leslie Rule, Center for Digital Storytelling

Audience

Faculty and Students

Type

Instructor Led – Overview or Hands on

Time

1 hour

Outcomes

  • Understand various styles/technologies available to create DS
  • Use a story prompt to start writing script
  • Know places to collect resources available through a Creative Commons License

Want to learn more?  Take a sneak peek at our training outline.

 

Storyboarding using Comic Life

Description

Comic Life is  a program you can create comics with but it can be used in so many different ways that you may not have considered .  Classes at Dickinson have used it for storyboarding, lab manuals, presentations and of course comics as well.  It is a program that is easy and fun to use and allows students to be creative by having so many options available to customize their final piece.  It is located in the Bosler Microroom (020) and the Media Center.  It can also be downloaded from plasq.com to use as a trial version although it will leave a watermark on anything printed from it.

Audience

Faculty & Students

Type

Instructor Led-Hands On

Time

30 Minutes – In Class Time

Outcomes

  • Learn to organize project into outline
  • Migrate outline into visual form
  • Understand fair use and where to locate Creative Commons images
  • Understand basics of good graphic design and layouts

Want to know more?  Contact  mediacenter at dickinson.edu to set up a consultation.  You can also get a sneak peek of what we cover in our training by looking over our Training Outline.

Examples

Professor Dave Ball-Graphic Narratives

In this English course Professor Ball has his students read a series of graphic novels and create one page comics in response to the reading. This class has been taught 3 times with a blog associated with each one to display the comic responses.

Fall 2010

Fall 2009

Spring 2008

Professor Kristi Humphreys-Chemistry

Professor Humphreys had her students create one or two page comics describing common practices students must know to use equipment in the lab.  The comics could then be combined to format a reference manual to use when doing experiments.

Professor Tom Arnold-Biology

Each student in his class on Metabolism was assigned a metabolic disorder that they had to research and present on.  Half of the grade for the project was based on a 5-6 page manuscript with a detailed review of the chosen topic.  Comic Life was used to create a graphic illustration to describe the disorder and used as the basis of the presentation.  The presentation and graphic were each a quarter of the grade for the project.

 

 

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